Third mission is Talkin’ ’bout a Revolution, a few days after you will get a text message from Judy, skip time by 24 hours and then finish the mission. Second mission is Ex-Factor, a few days after the previous quest you will get a text message from Judy, reply to it and wait for Judy to call you back, then finish it. You meet her automatically during the story, first mission is Both Sides, Now, finish it. This requires to finish all of Judy’s side missions. You meet her automatically during the story, you will get mission Riders on the Storm, it will unlock during the course of the story, the second mission is With a Little Help from My Friends, a day or two from the previous mission you will receive call from Panam, finish it, and the last mission is called Queen of the Highway, starts automatically, just travel out of camp and skip time by 24 hours and go back to Panam, finish it. This requires to finish all of Panam’s side missions. ![]() There is more than 10 different dialogues tied to your life path. Use a dialogue option related to V’s life path 10 times.īe careful, this achievement is MISSABLE! You must pick 10 different dialogues. Save Takemura, and play the game normally until Nocturne Op55N1, head out to the balcony with Misty, choose “Thinking trusting Arasaka’s risky but worth it.”, take Omega Blockers, and finish the missions with Takemura. ![]() Johnny will tell you to get out of there, but ignore the warnings, and look for the hole in the wall in the left. You have to save Takemura during the mission Search and Destroy, after conversation with Hanako and Takemura, you will be invaded and fall down. Help Takemura avenge the death of Saburo Arasaka. After that, you will be playing as Johnny and finish the last mission. If you’re playing as Johnny, enter the Well, if you’re playing as V, go to Cyberspace. After that, you will be playing back as V and leave Night City with the Aldecaldos.ĭuring Nocturne Op55N1 head out to the balcony with Misty, talk with Johnny, choose what do you want, but not suicide. During conversation with Alt and Johnny choose “Wanna live out whatever life I got left.”, after that enter the Well. After that, you will be playing back as V and finish the last mission.Ĭomplete all of Panam Palmer’s side missions, during Nocturne Op55N1 head out to the balcony with Misty, call Panam, then choose “Gonna ask Panam for Help”, then finish the missions with the Aldecaldos to get to Arasaka Tower, kill Adam Smasher. In Arasaka Tower kill Adam Smasher, then go to Cyberspace as Johnny. With a combination of stylish looks and tactical superiority, there is something from the collection for every kind of player to consider.You don’t have to load the game after every ending, you will be always after every ending teleported back to the world before the mission Nocturne Op55N1, and then you can always finish the game.Ĭomplete all of Rogue’s side missions, during Nocturne Op55N1 head out to the balcony with Misty, talk with Johnny and choose “Think you and Rogue should go.”, then select “Take Pseudoephedrine”, after that you will be in Afterlife with Rogue. Since Johnny Silverhand's legacy will continue to live on, it felt like an excellent time to revisit this list and add any relevant information. Many of those changes affected the gear on this list, from the car and weapon to all the clothing. ![]() That patience was rewarded with a total overhaul of the game over the course of several patches. Updated on April 21st, 2022 by Hodey Johns: What a difference a few extra years can make! Thankfully, a steady player base has kept Cyberpunk 2077 alive in the darkest of times. Even if none of this seems worthwhile, it's wise to look at the best of Johnny's items and see if they can benefit a certain character build in Cyberpunk 2077. "Breathtaking" is the achievement given for acquiring every item on this list. RELATED: Cyberpunk 2077: Tiny Details That Make Night City Feel AliveĮven gamers that don't intend to go with the "turn into Johnny" style might be persuaded to get these items anyway because of the completionist part of a gamer's DNA. All of Johnny's items are one-of-a-kind, both when he was alive and when V wanders onto his old stomping grounds. It might seem involuntary, for both the player and Johnny, but what if it weren't? What if the player decided to stop resisting and let V become the anarchist rockstar? Sure, the physical differences will always be there, but the clothes, the attitude, and the personality are pretty fun and it's not wrong for players to be enticed by his signature style. Johnny Silverhand is taking control over V slowly but surely during the events of Cyberpunk 2077.
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